Join Darrin Lile for an in-depth discussion in this video Modeling the seat, part of Blender: Hard Surface Modeling.
- [Narrator] I think now's a good time…to begin working on the interior of our vehicle here.…I've got a couple of images,…let's go to Image and Open Image.…And, in my reference images folder,…I've got a couple here of the interior.…This one I think looks interesting,…I'm going to go with this one here,…this bobcat interior 2.…I'll open that, and, here we go.…I'll press Ctrl + Up Arrow so we can make that full-screen.…
And, I think all I want to do is just create the seat,…and these controls, and maybe just a piece down here…for the floor.…I don't need a whole lot.…If it were, say, an advertisement for just this seat,…we could really go in and do a lot of detail with it.…But, instead, I'm just going to get the rough outlines,…so at least we can see something inside the cab…from the outside.…So, I'll press Ctrl + Up Arrow…to minimize that screen again.…
And let's begin working on the seat, here.…So, I'll go to a whole new layer, just a blank layer.…And, let's begin with, say, the bottom of the seat,…the seat cushion, here.…
- Setting up reference images
- Blocking basic forms
- Modeling parts
- Connecting forms
- Adding modeling details
- Lighting the scene
- Adding materials and textures
- Rendering the final scene
Skill Level Intermediate
Creating an Interior Scene with Blenderwith Darrin Lile2h 27m Intermediate
1. Establishing the Foundation Forms
2. Connecting Forms
3. Creating the Interior
4. Adding Details
5. Materials, Textures, and Rendering
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