From the course: Blender: Vehicle Modeling

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Modeling bumpers

Modeling bumpers - Blender Tutorial

From the course: Blender: Vehicle Modeling

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Modeling bumpers

- Now I have the headlights and taillights in place, let's go ahead and move on to the bumper. Now the bumper itself is pretty form-fitting, you can see here from the reference kind of what it looks like, so let's go ahead and try and get that shape. So we're going to start off by hiding a few things. I want to start with my blueprint reference, so I'm going to hide my body, my grill, probably headlight covers, and I also want to hide the tires, so I'm going to control-select each one of these, so I'm holding down the control key while I select these. So now I have a clean area with which to work. So let's go ahead and turn on our reference, and make sure we're in textured mode here, so let's go ahead and start the bumper a box. So I'm going to go ahead and create a cube and let's solid shade it, and let's just kind of move it into place here. So I want to get it right around this bumper area, and we're certainly going to reshape this, so I want it to be right around there, I want…

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