From the course: Modeling a Motorcycle in Blender

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Modeling the air filter

Modeling the air filter

- [Voiceover] To finish up this part of the engine right here, let's go ahead and begin with the cylinder. I'll go to the side view here and go to a pre-layer. And I'm just gonna click right here in the center of this piece to move the 3D cursor there. And I'll create a cylinder and instead of 32 sides, let's go with 12. I don't need any cap fill for this, so I'll choose nothing. And I'll rotate it around the y axis with R, Y, 9, 0. And enter. Now, I'm gonna scale this down so it fits right around this piece right here. I'll begin in the center and scale out. So I get this in place, about like that. Let me tumble around and let's scale this in with S and X. Get that a little bit narrower. Something like this. Now if I tab into edit mode and go to edge mode and alt click one of these edges, so I select that back ring. I'll go back to the side view and let's extrude with E, and I'm gonna click and then I'm gonna scale out just a bit like this. And then I'll scale in the Y with S and Y…

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