How to Map Textures in the UV Editor (Updated for 2.7)


show more Mapping textures in the UV Editor (Updated for 2.7) provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Blender Essential Training show less
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Mapping textures in the UV Editor (Updated for 2.7)

Now, let's use the UV image editor to precisely align a bitmap to an object. Now, I'm using Blender 2.7 for this, because the way it unwraps objects is a little bit different. So we're going to use that, just to be current. Now we already touched on the UV image editor just a little bit when we took a bitmap image and showed it in the viewport. But we can also use that editor to actually align the image to an object. So let's go ahead and start with this simple box.

Now this has no materials on it so let's add some, I'm going to go into my materials panel, hit new and just create a new blank material, we don't need to name it. And then we need to add a texture so your going to go into texture panel, again hit new and we're going to add an image or a movie. And scroll down. Click Open. And the image we're looking for is called CardboardBox.jpg. Open that up, and you'll see it's a cardboard box. Hit F12 to render.

Now, if you're on a Mac, you may need to use...

Mapping textures in the UV Editor (Updated for 2.7)
Video duration: 7m 43s 7h 47m Beginner Updated Aug 13, 2014

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Mapping textures in the UV Editor (Updated for 2.7) provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Blender Essential Training

Subject:
3D + Animation
Software:
Blender
Author:
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