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Hand-drawn animation tools

Hand-drawn animation tools - Blender Tutorial

From the course: Blender 2.8 Essential Training

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Hand-drawn animation tools

- In this video I want to talk about some of the classical 2D animation tools that are included in Blender to help you with hand drawn animation. Now, if you're not comfortable drawing, don't worry you can still follow along because we're just going to be making circles. Plus it'll show you how all the tools work. With this I want you to come up here and draw a circle, and we're going to do the basic assignment you give all beginning animators. The bouncing ball. I'm going to draw a ball all the way at the top here, and then move my playhead to about frame 12, and squish my little ball. We're going to pretend that bottom here is the bottom for our ball. Then I'm going to come to about 24, and I'm going to draw the ball again. And then I'm going to come over to say 34, and right away you can see one of Blender's really handy tools, onion skinning, it lets you see your previous drawing to make sure that what you're currently drawing looks about the same. So with this nice flat bottom…

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