From the course: Create an Animated Character in Blender 2.9
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Generating a normal map in Krita
From the course: Create an Animated Character in Blender 2.9
Generating a normal map in Krita
- [Instructor] Now that we have the shirt texture on, let's maybe adjust the material, adjust the quality of the surface there. So it isn't quite so shiny and plastic. We scroll in here or we can come over here to the material panel on this side as well. But we can take the specular down because the specular highlight is what's giving it that shine. That makes it look kind of like plastic, could take that down quite a bit. And also the roughness here takes away some of that shine as well. We can take that down. So it looks a little bit more like a fabric. Now let's work on the short, let's come over here to the materials, select the shorts and let's once again, bring in our texture. I'll press shift A texture and image texture right here. And once again, we want to bring in that same colormap, Cory color right there. And all we're doing is just using that same colormap multiple times. We're not duplicating…
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Contents
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Establishing the materials10m 33s
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Beginning the color map10m 20s
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Working on the color map9m 38s
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Generating a normal map in Krita10m 28s
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Texturing the eyes6m 23s
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Beginning to texture paint8m 36s
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Texture painting the skin details11m 53s
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Painting the freckles8m 12s
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Painting the shirts stripes9m 51s
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