From the course: Blender and Substance Painter: Architectural Visualization

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Exporting textures out of Substance Painter

Exporting textures out of Substance Painter

From the course: Blender and Substance Painter: Architectural Visualization

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Exporting textures out of Substance Painter

- [Instructor] Okay, so now let's take a look at adjusting some of these settings so it looks a little bit more like a reference image. I think what I'm going to do first is change the grain of the tabletop. First of all, it's just too big. I'm going to select this, the actual wood texture within this group and I'm going to change the scale of the UVs. So currently it's at one, if I click and drag on this, I can make this smaller and smaller until we get a wood grain that's a little bit more like what we want. Now in addition, it's awfully rough and jagged and I'd like to turn that off. I want it to be just very smooth. So under the properties tab, we've got our material section here and these are the different texture maps that are being used currently, for that material. If we turn off the height map here, you can see that smooths that out quite a bit. And that's really more like what I want, although when we get in…

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