From the course: Blender and Substance Painter: Architectural Visualization
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Exporting to Substance Painter
From the course: Blender and Substance Painter: Architectural Visualization
Exporting to Substance Painter
- [Instructor] All right, we are now to the part of the project where we can begin texturing our models. To do this, as I've said before, we're going to take the individual objects into Substance Painter and we're going to create the textures there. We're going to use physical based rendering, PBR texturing to create the textures. And then, we're going to export the textures out of Substance Painter and bring them back here into Blender. We're going to be exporting, for each object, a color map, a metallic map, a roughness map, and a normal map. And we will then assign these textures to the Blender materials. So, the first thing we need to do for each object is to get this test pattern off of it. So, let's begin with something pretty simple. Let's begin with one of these little end tables. I'll press Shift + H to hide everything. And then, let's come over here, to the materials panel right here, and let's just click the…
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Contents
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Exporting to Substance Painter7m 40s
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Importing in Substance Painter9m 39s
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Exporting textures out of Substance Painter7m 31s
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Finishing the end table and beginning the chair8m 49s
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Texturing the chair7m 50s
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Preparing the coffee machine for export9m 9s
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Texturing the coffee machine11m 34s
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Adding an image texture in substance painter9m 9s
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Creating the vertex colors for hanging lights9m 26s
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Creating and applying an emissive texture9m 40s
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The direction of normals8m 41s
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Using an opacity channel in Substance Painter8m 49s
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Using an alpha channel in Blender6m 50s
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Adjusting mask tolerances in Substance Painter8m 46s
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Sampling colors in Substance Painter10m 36s
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Exporting multiple objects as a single FBX9m 19s
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Texturing the kitchen counter and appliances9m 38s
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Exporting textures for multiple objects11m 46s
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Applying textures to the kitchen objects6m 41s
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Selection tricks when applying vertex colors8m 12s
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Copy and paste layers in Substance Painter8m 26s
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Using the Node Wrangler add-on in Blender4m 51s
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Preparing the floors for texturing7m 58s
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Texturing the floors6m 7s
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