From the course: Rigging a Humanoid Character with Blender

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Creating the foot IK bones

Creating the foot IK bones

- In this lesson, we're going to continue creating our foot IK bones. So now what we're gonna do is, we're gonna go here to this side view, to the Right Ortho. And I'm going to select this bone here. And you'll notice that I don't want the foot bone. I want this one, for the Toe_Roll. So I'm checking that name there to make sure I have the right one. And then I'm going to go over here and shift select that bone and hit my e shortcut for extrusion, hold down control so it goes straight up, and bring those guys up here like so. I'm gonna select both of those bones and I'm going to alt p, Clear Parent. The next thing I'm going to do is, I'm going to duplicate those bones, by hitting shift d, and move those copies up over here, like so. Maybe grab this one and move it down. Doesn't need to be perfect. But these I do wanna stay parented to the other ones. And let's go ahead and name them. This one we're going to call ... We're gonna remove the Bone from the name and we're gonna call it…

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