Join George Maestri for an in-depth discussion in this video Creating environmental light, part of Blender: Rendering with Cycles.
Another way to add light into your scene is to use environmental lighting.…In other words, light from the environment.…Now this can either be a solid color, or an environment image, such as an…HDRI or an image file.…So let's take a look at our scene.…Turn on the Render here.…I'm going to render it.…Let's make sure we're in the World tab, and turn off Ambient Occlusion, because…I want to show you the exact effect of an environmental light.…
Now we can add that in by adding a surface to the World.…Now a lot of these are standard Surfaces.…But the one we want to add here is called Background.…So, when we add that in, it brings in just some standard stuff that we normally…see in a Shader such as Color and Strength.…If I wanted to, I could change the color of my environment.…And you can see how this affects the way that the scene renders.…
So the color kind of adds an overall tint to the scene.…And then we have a Strength value here where we turn that up or down.…You can see how it not only turns up and down the light, it also turns up and…
- Controlling interactive rendering
- Using the shader node system
- Adding textures to materials
- Adding bumps and displacements
- Adding primary and secondary lights
- Using ambient occlusion
- Using objects as light sources
- Creating cameras
Skill Level Intermediate
1. Using Cycles in Blender
2. Creating Materials in Cycles
3. Lighting Using Cycles
4. Rendering an Interior Scene in Cycles
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