Join George Maestri for an in-depth discussion in this video Creating bottle thickness, part of Creating Product Shots in Blender.
…With the basic shape of our model in place,…we still need to add a little bit more.…We need to actually give this bottle some volume and some thickness to the shell.…If we look at this, we've got basically just a single shell here.…And when we render it, we're only going to be rendering one surface.…But a bottle has two surfaces, the inside and the outside.…It has a thickness.…So we need to add that into our bottle.…We could do this by using a modifier.…So I'm going to go make sure I'm in Object mode.…
So make sure I hit tab and go into Object mode,…and while were at it let's go ahead and smooth shape this.…And now let's go over to our modifiers.…And we're going to add a modifier.…And this one's called Solidify.…And when I do this you'll see that it basically adds a thickness to it.…So, I can click here and dial that thickness up or down.…So this gives it a thickness to the bottle.…It basically just extrudes along the normal and…basically gives an even thickness throughout the bottle.…
So if I look at this, you could see that, okay well,…
- Modeling to reference
- Setting up the Cycles renderer
- Projecting and unwrapping UVs
- Setting up the camera
- Adding lights
- Texturing product shots
Skill Level Intermediate
1. Creating Packages
2. Rendering Packaging Shots
3. Creating a Sports Bottle
4. Creating Materials in Cycles
5. Rendering a Sports Drink Shot
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