From the course: Create an Animated Character in Blender 2.9
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Continuing the face joints
From the course: Create an Animated Character in Blender 2.9
Continuing the face joints
- [Instructor] Well, I noticed that as I was moving the face bones around, I accidentally moved some other bones that I selected. Once again, this is a problem I have. I accidentally selected these bones here. And in fact, look, I've still got this one selected. Let's press Alt+A and make sure everything's deselected. And then I'll grab these, and move them back to where they were about like that. Learn from my mistakes here, and keep an eye on that. All right. While we're here working on the brows, let's go ahead and bring these out. I can probably select all three of these and press Alt+Z, and let's just bring these out like this. It looks like if I grab this one, I'm looking at this purple one right here. Let's move that into place. I'll grab that one, and let's move that kind of like this, and looks like this one didn't quite get outside yet, so let's move that, move it forward. And yeah, that's actually pretty good.…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
Placing the joints of the rig12m 24s
-
(Locked)
Adjusting the finger joints8m 46s
-
(Locked)
Placing the joints of the face10m 7s
-
(Locked)
Continuing the face joints8m 17s
-
(Locked)
Modeling the eyelids9m 46s
-
(Locked)
Arranging the joints of the eyelids6m 23s
-
(Locked)
Completing the MetaRig3m 45s
-
(Locked)
Adjusting alignment of the rig8m 48s
-
(Locked)
Rig layers and control objects7m 49s
-
(Locked)
Modifying the control objects5m
-
Binding the rig10m 41s
-
(Locked)
Parenting the eyes, hair, and teeth8m 15s
-
(Locked)
Adjusting the character weights10m 16s
-
(Locked)
Assigning weights to the leg13m 3s
-
(Locked)
Finishing the leg weights13m 32s
-
(Locked)
Adjusting the torso weights8m 31s
-
(Locked)
Assigning weights for the fingers14m 49s
-
(Locked)
Assigning weights for the arm13m 34s
-
(Locked)
Adjusting the weights of the face11m 11s
-
(Locked)
Creating a shape key for eye blinks7m 46s
-
(Locked)
Testing the rig13m 9s
-
-