From the course: Create an Animated Character in Blender 2.9

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Continuing the contact positions

Continuing the contact positions

From the course: Create an Animated Character in Blender 2.9

Start my 1-month free trial

Continuing the contact positions

- [Instructor] All right, let's continue creating our contact positions here. Let's go ahead and select everything with the A key and in doing that, we can see our poses here, we can scroll through them, like this and you can also press the up or down keys to go to the next key frame. Now, my screencast program, the one that shows the keyboard shortcuts doesn't recognize the up or down keys, so, for now I'm going to have that turned off because it just throws up an error every time. We will just keep that off and I'll try and call out the keys as we go. All right, also I see that we have relationship lines here and I don't really want those still in there so, I'm going to come up here to the overlays and turn off relationship lines here. All right, now, Control + 3 and let's begin moving forward, actually before I move forward, it looks to me like the shoulders are turned here. Let me go back a key frame, yeah, it looks…

Contents