From the course: Blender: Tips, Tricks and Techniques

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Combining multiple UV maps

Combining multiple UV maps

- [David] In this week's Blender's Tips, Tricks, and Techniques I'm going to show you how to use multiple images on a single object, and combine it with multiple UV maps. Now, other programs have very similar things. They allow you to layer multiple images onto a single mesh. Multi-image editing, multi-image materials, similar kind of names like that, and you can do that in Blender too. So, let me show you. First let's go ahead and switch this to cycles. Let's move this lamp over here so it's towards the front. Let's get rid of the cube, and Shift + A, and add our favorite monkey. Click on Generate UVs, Smooth shading, hit T to close that out. Let's open this up here. Material, let's add a new one. We can leave it alone for now. Object Data. Let's go ahead and hit Plus, and then one more thing. Let's add a Subdivision modifier. All right, now back in Object Data the very first one where it say UV Map, double-click on that, and type in Generated. And then the second one here…

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