From the course: Blender 2.83 Essential Training
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Cloth simulations in Blender - Blender Tutorial
From the course: Blender 2.83 Essential Training
Cloth simulations in Blender
- [Narrator] One of the biggest updates in Blender 2.8 has been the Cloth and Collision System. And in this video I want to show you how easy it is to use it. First, let's go ahead and delete this cube. You can hit X to delete and Shift + A. Let's add a monkey. Let's Tab into Edit Mode, right click and subdivide our monkey. And come down over here and change smoothness to one. This way we can actually collide with a monkey that has a little bit of a softer edge around this ears. Now Tab out of that. Shift + A Mesh, Plane. Let's scale up this plane a little bit. Something like that looks pretty good. G + X move it over here. G + Z bring it up a little bit. Tab into edit mode. Right click, subdivide and let's set this number of cuts to 50 and you can turn smoothness down to zero. Now come over here and hit A twice, then hit C. And let's select these vertices over here and select these vertices over here, then hit…
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