From the course: Blender 2.83 Essential Training
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Cleaning up your Blender scenes - Blender Tutorial
From the course: Blender 2.83 Essential Training
Cleaning up your Blender scenes
- [Instructor] As we wrap up our section on creating scenes inside of Blender, I want to talk about one thing that we sometimes forget, and that's just being clean. Whenever you're working inside of Blender you're going to create things like animation, or images, or really, anything, and you're going to try to remove it, but it's still going to just linger in the background. Let me show you. For example, let's just hit i, and let's just set a keyframe, doesn't matter what you use, move this play head, let's move it over here, hit i, move it over here, move it down, it doesn't matter really what. We're not really worried what it's exactly going to be, now, click on this little timeline button, and go to Dope Sheet, go to Action Editor and then hit x. You'll note the animation goes away, because we've removed it, but where did that animation data actually go? Did we actually delete it when we hit the x? Well, if we go to Dope…
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Contents
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Add and create objects in Blender5m 52s
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Edit mode6m 19s
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Multi-object editing2m 39s
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Basic Blender modifiers6m 47s
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Constraints in Blender4m 48s
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What is object data in Blender?2m 57s
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Cleaning up your Blender scenes2m 39s
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Connecting scenes: Linking7m 15s
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Connecting scenes: Appending5m 8s
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Connecting scenes: Library overrides6m 2s
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