From the course: Blender: Tips, Tricks and Techniques

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Cleaner bevel and hardening normals

Cleaner bevel and hardening normals - Blender Tutorial

From the course: Blender: Tips, Tricks and Techniques

Cleaner bevel and hardening normals

- [Instructor] One of the nice new features in Blender 2.8 is the inclusion of hardened normals that will make your meshes look a lot better with just one click. Let me show you. Let's pretend you had some geometry that had n-gons. So let's hit Shift + A, come over to cylinder, let's scale up our cylinder, and G to move it to the corner, and we want to make sure that we're eating this cube around all the edges, the top and the bottom. Okay, great, now come to modifier, and let's open this up to get some more real estate. Add modifier, and let's add a boolean. Click on this eyedropper, click on the cylinder, go to apply, and then hide the cylinder. And right away, if you hit tab, you'll see you have a lot of weird edging happening. Now depending on how you scaled up the cylinder to cut your cube, you might have the edges in different places, but in general, you have an n-gon at the top, because you have all of this open space and none of these vertices connected to anything. So, that's…

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