Author
Released
5/31/2017- Retargeting the rig
- Baking the rig
- Adjusting the deform cage for the head
- Adjusting the legs and feet
- Binding the character to the deform cage
- Adding corrective shape keys
- Setting up drivers
- Weight painting
- Setting parameters
- Adjusting actions and ranges
Skill Level Intermediate
Duration
Views
- [Instructor] Hi, I'm Darrin Lile, and welcome to Blender Character Rigging with BlenRig. In this course, we will use the BlenRig character rigging system provided by the Blender foundation to rig a character for animation in Blender. We will begin by going over how to download and install the BlenRig add-on. We will then use the system's retargeting tools to adjust the size and proportions of the rig to match our character. The body of the character will be controlled by the BlenRig deform cage, so in the next section, we will work on conforming the cage to the shape of the character.
Once that is done, we can then create corrective shape keys to improve the deformation of the character. The smaller features of the character, however, will be controlled directly by the bones of the rig, so we will go over how to paint weights for the hands and the face. And finally, we will go over fine-tuning the rig with parameters and actions. Bringing a character to life through rigging is a complex process, but it doesn't have to be complicated. Join me as we break down the process of character rigging with BlenRig.
Related Courses
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Blender: Rendering with Cycles
with George Maestri1h 28m Intermediate -
Creating a Finished Character Animation in Blender
with David Andrade1h 29m Intermediate
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Introduction
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Welcome1m 9s
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Exercise files24s
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1. Retargeting the Rig
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Retargeting the body controls12m 14s
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Retargeting the eye controls8m 52s
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Baking the rig10m 41s
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2. Adjusting the Deform Cage
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Adjusting the legs and feet5m 57s
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3. Adding Corrective Shape Keys
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Setting up drivers6m 18s
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Shape keys for the legs5m 23s
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4. Weight Painting
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Weight painting the hands9m 30s
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Weight painting the fingers5m 10s
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Weight painting the head5m 3s
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Weight painting the mouth3m 57s
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5. Adjusting Fine Details
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Setting parameters5m 4s
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Adjusting actions and ranges8m 34s
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Conclusion
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Next steps33s
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Video: Welcome