Author
Released
12/16/2019This course was created by Darrin Lile. We are pleased to offer this training in our library.
- UV mapping
- Making seams and unwrapping
- Using the UV map for texturing
- Using the Smart UV Project tool
- Creating and applying a normal map
- Organizing UV maps
- Applying texture maps to different materials
- Creating textures for buildings
- Baking a normal map
- UV mapping a character
- UV mapping an alley
Skill Level Intermediate
Duration
Views
- [Darrin] Welcome to Blender 2.8 UV Mapping. I'm Darrin Lile, a Blender Foundation certified trainer, and in this course, we will not only go over the fundamentals of UV mapping in Blender 2.8, but we'll also go through several projects, each one of increasing difficulty, to help you get comfortable with UV mapping. Now each project will highlight a different tool, a different technique in Blender 2.8 to help you UV map your 3D objects. We'll also talk about baking texture maps. For example, this trash can has been sculpted to get the indentations along this part of the can. We'll go over how to bake a normal map and apply it to the UV map, as well. We'll talk about UV mapping more complex objects and how to optimize your UV map when you have multiple similar parts on your object, such as these wheels here. And of course, as you can see, we will also be taking the UV maps into Krita to apply textures to the UV maps and bring them back into Blender so that you can get a firm grasp on why we're creating the UV maps and also how they will affect your textures and your texturing process. We will also talk about UV mapping a character, as well as how to optimize your UV map for a game character when you need to be more efficient with your UV maps. Now all the project files are available with the course. You can use the textures I have provided or use your own in the texturing exercises. This course does assume some knowledge of Blender, navigating in the 3D view, object mode, edit mode, things like that. But for the most part, this is an introduction to UV mapping in Blender 2.8, so we will go at a steady pace, explaining everything along the way. Now I'm one of those strange people who actually enjoys UV mapping. I find it to be kind of like a puzzle and I don't expect everyone to enjoy it as much as I do, but I do hope that you can see it doesn't have to be complicated to get good UV maps for your 3D objects every time. So if you're ready, let's get started.
Related Courses
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Blender 2.8 Essential Training
with David Andrade4h 54m Beginner -
Mastering UVW Mapping in Houdini 16.5
with Joel Bradley1h 19m Intermediate -
3ds Max 2018: Mastering UVW Mapping
with Joel Bradley2h 31m Intermediate
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Introduction
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UV mapping in Blender 2.82m 15s
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1. UV Mapping Fundamentals
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What is UV mapping?3m 19s
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Marking seams and unwrapping5m 46s
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Testing for stretching5m 41s
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Seams and applying scale6m 21s
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Arranging UV islands6m 17s
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Adding the soda can texture11m 2s
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Using smart UV project6m 59s
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2. Project #1: UV Mapping and Texturing a Dumpster
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UV mapping the wheel5m 59s
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Organizing the UV map10m 47s
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3. Project #2: UV Mapping and Texturing a Building
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Finishing the UV map building 0111m 54s
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Using the stitch tool8m 3s
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4. Project #3: Baking a Normal Map
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UV mapping the trash can9m 7s
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Baking a normal map8m 53s
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5. Project #4: UV Mapping a Character
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Beginning to UV map the head7m 55s
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UV mapping the head9m 54s
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6. Project #5: UV Mapping an Alley
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UV mapping building 211m 1s
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UV mapping building 312m 56s
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UV mapping building 48m 12s
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UV mapping the remaining details12m 24s
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Conclusion
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Next steps25s
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Video: UV mapping in Blender 2.8