From the course: Blender 2.8 Character Creation
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Beginning the teeth
- [Narrator] Now let's begin creating the teeth, and let's begin right here on this central incisor, let's just begin there. If I scroll out, looks like the cursor is here in the center of the grid. I can just press shift S to make sure, and click cursor to world origin just to ensure that it's there. And then, let's press shift A, mesh, and cube, and there we go. So, it's a little big again. I'm going to go ahead and scale it down quite a bit, and I'll hit the period key to zoom in, and now let's try and figure out how we can get this kind of a shape, and to do that I think we are going to want to use a subdivision surface modifier again. I'm going to hit S and Y and kind of scale in like this, and S and X, and scale in like this, so I'm kind of getting that basic shape there, and then, let's come over here to the modifier panel and click subdivision surface, increase the views to 2, and let's come up here to object…
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Contents
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Importing reference images10m 24s
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Beginning the face10m 52s
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Establishing the face loops7m 45s
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Completing the loop mask11m 41s
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Adjusting the face10m 59s
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Creating the top of the head12m 21s
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Modeling the eyes12m 2s
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Placing the eyes8m 6s
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Creating the side of the head and neck11m 23s
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Modeling the ears10m 28s
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Creating the nostrils7m 24s
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Beginning the lips11m 14s
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Extruding the inner mouth8m 31s
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Creating the gums8m 37s
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Beginning the teeth9m 1s
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Finishing the teeth10m 25s
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Modeling the eyelids9m 37s
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