From the course: Create an Animated Character in Blender 2.9

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Beginning the contact poses

Beginning the contact poses

From the course: Create an Animated Character in Blender 2.9

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Beginning the contact poses

- [Instructor] All right, I've turned the sound on for the video here, let's just take a look at it and see what we're going to try and recreate. (feet stomping) - Hi, I'm Corey, come on; let's play. - [Instructor] So that's it. That's what we're going to try and do. I see that the video ends here at frame 200. Let me go ahead and just put the end of our timeline at 200 as well right there. There we go and now I think we should go ahead and take the character here and remember we turned off this Lock Object Mode, I think we need to turn that back on so that we don't accidentally select the character and it goes into object mode. Or the ground plane here either. In fact, I think I may have put that ground plane, here it is right here, let me call this floor, so I'll just click on this and drag it up and drop it in the scene collection there at the top and now we have it here in our view. Now if I wanted to make sure…

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