From the course: Blender 2.8 Character Creation

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Adjusting weights of the face

Adjusting weights of the face

From the course: Blender 2.8 Character Creation

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Adjusting weights of the face

- [Instructor] Okay, well now let's start working on adjusting the influence or the bone weights on the character. And Blender has a good system for visually representing the amount of influence or the weight on the character. So let's say we select the mesh here, we can come over to the object mode menu here and choose weight paint, and what that will do is change the character blue, so we can actually see the influence of the bones on the mesh, and blue is no influence, and red is the most influence. And you can see down here that we've got some color here on the toe, but we don't really know why. Why do we have that there? Well that's because that particular bone is selected. We can't see that, because that rig layer hasn't been enabled. So let's go back to object mode here. And let's select the rig, and then we need to come back over here to this layers area the way we did before when we were working on the…

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