From the course: Create an Animated Character in Blender 2.9
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Adjusting the lips and extruding the tongue
From the course: Create an Animated Character in Blender 2.9
Adjusting the lips and extruding the tongue
- So after we've extruded the inner mouth here, you can see the lips are kind of in a weird shape here so we need to work on those. I think we need to just make them a little bit more rounded and cartoony. So let's select the head and tab into edit mode. And let us do is just begin bringing some of these edges out on the outside and maybe a few in on the inside. So let's, let's take these and begin pulling them out a bit to see how this works. And we'll grab a few of these and pull them up. Maybe take these on the inside and pull them back. Once again, the farther away the edges are, the more rounded the curves will be between them. So we tab back into edit mode and yeah, we're getting there. We're beginning to kind of create a little bit smoother curve for this guy. For the lips, let's work on the top lip here, maybe grab some of these edges and let's bring them forward a bit as well as these like this. And maybe we could…
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Contents
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Beginning the Loop mask10m 21s
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Completing the Loop mask7m 47s
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Pulling the face into 3D11m 27s
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Adjusting the face and adding the eyes14m 44s
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Extruding the forehead and top of head9m 47s
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Creating the back and side of the head9m 46s
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Extruding the neck12m 17s
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Creating the ears10m 12s
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Creating the inner mouth12m 43s
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Adjusting the lips and extruding the tongue8m 16s
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Beginning the gums10m 50s
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Modeling the top teeth12m 7s
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Finishing the teeth11m 6s
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Extruding the torso7m 45s
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Modeling the legs10m 45s
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Creating the arms8m 34s
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Creating a finger10m 10s
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Extruding the hand12m 33s
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Connecting the thumb6m 8s
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Extruding the foot8m 56s
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Finishing the feet10m 29s
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