From the course: Modeling a Motorcycle in Blender

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Adding textures

Adding textures

- [Voiceover] To create some treads for our motorcycle tires we can just use a bump map. What I've done is I've created an image. Let me go open and go to my textures folder. And I've created an image here called tire treads. And all it is, is just a white image with black lines giving a basic pattern for the tire treads. Now in a bump map, anything white is pushed out and anything black is pushed in. So making the tread pattern black should give me the impression of indentations on the tire. So let's see if we can set this up in the node editor. I wanna press control up arrow to maximize this screen. And what I need first is an image texture node, so I'll press shift A and go to texture and image texture. And I'll go ahead and bring in that tire treads image right here. A bump map is a gray scale image, black and white. So I'm gonna go ahead and even though this is mainly black and white I'm gonna go ahead and convert it to black and white using a convert node here. I'll press shift…

Contents