Add secondary lights Blender Rendering


show more Adding secondary lights provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Rendering Using Cycles in Blender show less
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Adding secondary lights

Once you get your Primary Light in the scene, it's time to start adding Secondary Lights to illuminate other parts of the scene. Now, in this case, I want to add in the overhead lighting here. So if I take a look at this here, you'll see I've got a couple of holes here in the ceiling for lighting that's supposed to illuminate this wall and the art on the wall. So, we can do that by adding in some additional lights.

Now, because these are overhead spotlights, we're going to add a Spot. In fact, we're going to add three Spotlights and connect them together so that they all share the same parameters. First thing I want to do is go ahead and position my 3D cursor as close to the center of the first one of these. So, right about there, and then I'm going to go Add>Lamp>Spot. That brings in a Spot. But, it brings it in fairly low. So, I'm actually going to go ahead and move it up in my side Viewport here.

So that seems about right. So now that I have this fir...

Adding secondary lights
Video duration: 4m 29s 1h 28m Intermediate

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Adding secondary lights provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Rendering Using Cycles in Blender

Subject:
3D + Animation
Software:
Blender
Author:
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