Add primary lights Blender Rendering


show more Adding primary lights provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Rendering Using Cycles in Blender show less
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Adding primary lights

At this point we have just some basic environmental lighting in our scene. Let's go ahead and take a look at what we have. We basically just have a sky with clouds and that's casting kind of a blue tint over the whole scene. What we really need to start off with is the primary light source in this scene. Now this environmental light source is kind of more of an ambient light, but we really need a direct light source. In this case it's going to be the sun streaming through this window.

Now typically you would think, well, I should just add a Sun Lamp to the scene, but that's not as controllable as some other types of lights. So in this case, I'm actually going to add a Spot Light. So let's go ahead and Add> Lamp; I'm going to add a Spot. So that comes in here. Now let's go ahead and turn this over to Material Mode here so that way we can actually see how the light is being projected into the scene.

And let's go ahead and select our light here. So I'm ...

Adding primary lights
Video duration: 4m 17s 1h 28m Intermediate

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Adding primary lights provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Rendering Using Cycles in Blender

Subject:
3D + Animation
Software:
Blender
Author:
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