Blender 3D animation tools are very easy to master with just a few clicks.
- [Instructor] 3D animation is Blendr is where you give the illusion of life to your static objects. It's the heart of every animated scene, and Blendr's tools for animation are second-to-none. Let me show you. Now first, in our brand new scene here I want you to come up here and click on Animation. Doing so will shift you into the animation workspace that we talked about a little bit earlier. You can see here that you have the camera on the left, so when I move it, it moves my camera over here and of course I have my full 3D scene down here. I have a dope sheet, and on my right is still my properties panel. Now there's one more panel that you're going to want. You can just grab this little corner and drag to the left, and then click here and go to Graph Editor. Now we need to add some keyframes. So let's go ahead and do that. Let's zoom out a little bit and hit the letter I, and you're going to see an Insert Keyframe Menu with a whole bunch of options. Now the most important for you right now, and really for the vast majority of what you're going to be doing, is Location Rotation Scale. This will set a keyframe on your locations, rotations, and scales. Down here below are Visual Location Rotation scales. Those are handy when you want to break your constraints off and you want to leave the object in its place even though it was parented or had a constraint on it. Anyways, let's just go ahead and set location rotation scale. Boom. Now it's going to be a little annoying to have to pick that menu every time you set a keyframe so if you come down here, you'll see the auto keyframe button, which will set a keyframe every time I move the object and just for good measure, over here under Keying, click on it, and you'll see something right up here called Active Keying Set. Click here and you'll see a menu that looks fairly similar to the one from before. You'll want to pick Location Rotation Scale. All right, now you can close that over here, zoom out, let's left-click drag our timeline a little bit. Doesn't matter where we put it, just put it somewhere. Now hit G or R or really whatever you want to do. This is all up to you, you're the animator. So go ahead and set a keyframe. Let's go to frame 50 and set a keyframe over there. Our R, S, you can do whatever you want. Just set it about there. Now, let's preview our animation. You can do that by hitting spacebar. Hey, pretty cool. You're well on your way to becoming an awesome animator. Now, in my case, you can see I'm outside of the camera, hence why it's really handy to have the camera view on the left, so you can always just cheat it down. And don't worry, you have auto keyframe on so it'll set a keyframe as soon as you move it. Now it's going to take a lot of finessing to get this right on 100, so instead you can use your up or down arrow keys to cycle between these really quick. And if you want to, you can use your left and right arrow keys to go between each frame. So if I hit up or down, I'll eventually get to 100, and now I can just move it right into place. All right, now I'll add a little bit of a rotation, come back here, hit spacebar, and play my amazing animation. Love it. Now if you want to, you can hit the down arrow, come over here to the bottom right, and you see where it says 250. Type in 100 or whatever the last keyframe you set was. Hit Enter, and now next time I hit the spacebar to play the animation, it will loop at that 100th keyframe. And there you have it. You are now well on your way to becoming an awesome Blendr animator.
- Navigating the Blender interface
- Adding and creating objects
- Multi-object editing
- Sculpting in 3D
- Banking normal
- Unwrapping models for texturing
- Painting textures
- Creating a basic 3D rig for animation
- Character rigging
- Working with particles and dynamics
- Rendering with different engines
- Animating in 2D
- Compositing in the video editor