Learn about the APIs Unity supports to develop your MR application, each one with its pros and cons. This video is also important if you plan to make a cross-platform application.
- Let's talk about some of the Unity APIs.…- So, Unity provides an API to support mixed reality…and virtual reality across many platforms,…across many headset, that goes outside also…from the range of that Microsoft provides.…We are going to actually work with the API…that Microsoft has released…to work on the mixed reality headset only.…
And the reason why we're doing that is that with that API,…we can create informations about the headset.…We can code more strictly with the headset.…So yes, for example, the headset is different…from the other headsets, as we said before,…because the headset tracks the controllers.…So there is the API will allow you to understand…where the position of the controllers are…compared to the headset, and when it happens…that you're losing a bit of tracking power,…you can recover from it…by creating some safe code on the side.…
- [Man On Right] Yeah, so one of the reasons…that we're doing this is really to show developers…how they can have much more control…over the different aspects of the headset,…
- Mixed reality
- Setting up the camera and scenes
- Gaze in Unity
- Building movement and teleporting
- Setting up audio in Unity
- Conditional compilation in Unity
- Creating simple models using Paint 3D
- Topology and polygon count
- Normal maps, bump maps, and CrazyBump
- Fixing issues using Maya and Visual Studio
- Exploring the frame debugger
- Building an application in Visual Studio
- Submitting an app to the Windows Store
Skill Level Intermediate
App Development for Microsoft HoloLenswith Dennis Vroegop2h 53m Intermediate
1. Introduction to Unity
2. Developing in Unity: Gaze
3. Developing in Unity: Movement
4. Developing in Unity: Speech and Audio
5. Conditional Compilation
Building for UWP5m 5s
6. Designing for MR
7. Optimization and Debugging
8. Deploying with Visual Studio 2017
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