Join Eric Wing for an in-depth discussion in this video Working with cameras, part of AutoCAD: Rendering.
Lots of cameras start junking up our models.…We can turn them on and off.…We can also save the camera as a view,…create a viewport, and print away.…The objective of this video…is to turn our cameras off,…create a paper space viewport,…and orient the viewport to a specific camera.…So, to get started, let's jump into AutoCAD.…On our ViewCube,…let's go to our top view.…Under "camera", for "camera display",…just go ahead and click on the camera,…and you can't see it.…
Those cameras will print.…What I want to do is let's go to Layout Two,…let's double-click inside of Layout Two,…and on our "visualize" tab, under "views",…click the drop-down here.…Let's select "Camera One".…Double-click outside of the viewport…select your viewport,…right click,…and make sure our shade plot is "as displayed".…On the "select it", I'm going to write,…"click one more time",…I'm going to "display locked", "yes".…
Now when we go back to model space,…it doesn't really matter.…So, with our camera,…we made a view that we can put into a viewport…and plot anytime we want.…
- Exploring workspaces
- Adding and mapping materials
- Setting up visual styles and viewports
- Adding and adjusting lighting
- Rendering a scene
- Creating cameras
- Animating a scene
Skill Level Intermediate
1. Adding Materials
2. Setting Up Views
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