- The next area I'd like to focus on is…right here, where we see this white shaft.…We need to fill in that space with some elements…that bridge the gap between…the drop out and the brake rotor hub.…I'm going to zoom out here and orbit…so I can get a better look at the cross-sectional sketch.…So, the area in question is right down here,…and the brake rotor actually has…a void inside of it here, if you remember.…
And we have to deal with that,…the sketch isn't quite accurate,…we need to make a change to it.…I want to get the UCS into the correct plane,…so I need to rotate it.…UCS, X, enter, minus 90, enter.…Now the XY plane is parallel…to all of these objects here.…Let's create a new layer called "3D Nuts,"…for lack of a better name.…Make it current and change the color to blue.…
Draw a line over here, like that,…so this object has to go up…and connect with this surface.…I'm going to turn off object snap temporarily…by pressing the F3 key, I'm just going to…move this over a little bit, and I can reposition this grip.…
Author
Released
11/11/2014- Creating layers for 3D modeling
- Extracting isolines
- Trimming and extending surfaces
- Extruding 2D curves into 3D surfaces
- Lofting cross sections
- Converting solids into surfaces
- Sculpting watertight surfaces into solids
- Sweeping and sculpting
- Revolving boundaries to create surfaces
- Welding objects together with Fillet Edge
- Rebuilding NURBS surfaces
- Offsetting a surface
Skill Level Intermediate
Duration
Views
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with Scott Onstott2h 37m Beginner
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Introduction
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Welcome42s
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1. Modeling a Bicycle Frame
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Extracting isolines4m 10s
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Drawing a profile6m 6s
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Trimming surfaces4m 42s
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Revolving profiles3m 8s
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Lofting with the Path option2m 45s
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2. Creating the Belt-Tensioning Mechanism
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Extruding a region2m 32s
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Modeling fasteners5m 30s
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3. Building the Drivetrain Components
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Using Booleans on 2D regions4m 35s
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4. Modeling the Rear Brakes
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5. Creating the Rear Wheel
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Sweeping and sculpting6m 29s
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6. Making the Power Components
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Smoothing a mesh object4m 13s
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Tilting up extruded objects4m 30s
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7. Modeling the Front End
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8. Creating the Handlebars
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9. Making the Seat
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Conclusion
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Next steps15s
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Video: Using the Boundary command to generate a profile