- We can finish up the front wheel…by Copying the tire from the back wheel, to the front.…Let's turn on all the layers.…Then, let's Isolate the layers,…l + a + y + i.…I'm going to make a Crossing Window,…right through the tire, the rim ...…and the 2D layers underneath.…Then, I'm going to Copy the tire itself,…and the rim ...…from the center ...…
to this center point.…Now, we need to make sure…that it didn't move up or down in the Z-direction.…Let's look at this…from one of the side views here.…I'm just going to rotate ...…and look at it straight on.…We're looking at both tires, right now,…and they're lined up,…so we did it correctly.…Let's turn on all the layers ...…and adjust the front axle,…which is currently too long.…
I'm going to turn off this layer.…Then, I'm going to grab the axle.…You'll see that it has a triangular grip on the top.…Grab that, and move it down somewhat.…Of course, similar lead on the bottom.…We need to do that.…We need to move that up.…I'm going to type, n + o + n + Enter,…to specify no Object Snap.…
Author
Released
11/11/2014- Creating layers for 3D modeling
- Extracting isolines
- Trimming and extending surfaces
- Extruding 2D curves into 3D surfaces
- Lofting cross sections
- Converting solids into surfaces
- Sculpting watertight surfaces into solids
- Sweeping and sculpting
- Revolving boundaries to create surfaces
- Welding objects together with Fillet Edge
- Rebuilding NURBS surfaces
- Offsetting a surface
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome42s
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1. Modeling a Bicycle Frame
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Extracting isolines4m 10s
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Drawing a profile6m 6s
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Trimming surfaces4m 42s
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Revolving profiles3m 8s
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Lofting with the Path option2m 45s
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2. Creating the Belt-Tensioning Mechanism
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Extruding a region2m 32s
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Modeling fasteners5m 30s
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3. Building the Drivetrain Components
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Using Booleans on 2D regions4m 35s
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4. Modeling the Rear Brakes
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5. Creating the Rear Wheel
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Sweeping and sculpting6m 29s
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6. Making the Power Components
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Smoothing a mesh object4m 13s
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Tilting up extruded objects4m 30s
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7. Modeling the Front End
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8. Creating the Handlebars
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9. Making the Seat
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Conclusion
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Next steps15s
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Video: Copying objects and adjusting positions