- In this video we'll model the acorn nuts,…as they're called, which go on the end…of the rear axle.…There's a drawing of them over here.…So right now this object is a group.…I'm going to un-group it so that I can…gain access to the individual pieces.…Let's make a new layer called 3D acorn nuts,…and we will make that layer current…and give it a color cyan.…
Okay, now I'm going to join by pressing j + enter.…Going to join these three pieces together,…and then I'm going to type l + a + y + c+ enter…for layer current, and I'm going to change that…to the current layer.…Then revolve this poly line around this axis.…Then down below we have a nut that we can use…to tighten with a wrench.…
So to create that we'll use the polygon tool…to draw a hexagon.…p + o + l + enter, six, enter.…The center of the polygon is right here.…It will be circumscribed about the circle.…So it's bigger.…I'll click the endpoint right here.…I'll use the solid tab and use extrude there…to extrude this nut up.…That way it's just a time saver so that I don't…
Author
Released
11/11/2014- Creating layers for 3D modeling
- Extracting isolines
- Trimming and extending surfaces
- Extruding 2D curves into 3D surfaces
- Lofting cross sections
- Converting solids into surfaces
- Sculpting watertight surfaces into solids
- Sweeping and sculpting
- Revolving boundaries to create surfaces
- Welding objects together with Fillet Edge
- Rebuilding NURBS surfaces
- Offsetting a surface
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome42s
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1. Modeling a Bicycle Frame
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Extracting isolines4m 10s
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Drawing a profile6m 6s
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Trimming surfaces4m 42s
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Revolving profiles3m 8s
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Lofting with the Path option2m 45s
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2. Creating the Belt-Tensioning Mechanism
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Extruding a region2m 32s
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Modeling fasteners5m 30s
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3. Building the Drivetrain Components
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Using Booleans on 2D regions4m 35s
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4. Modeling the Rear Brakes
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5. Creating the Rear Wheel
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Sweeping and sculpting6m 29s
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6. Making the Power Components
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Smoothing a mesh object4m 13s
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Tilting up extruded objects4m 30s
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7. Modeling the Front End
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8. Creating the Handlebars
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9. Making the Seat
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Conclusion
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Next steps15s
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Video: Combining surface and solid modeling