- We've been alluding to the fact that our geometry can have a lot of properties associated with it, aside from just size and shape. Here, in the Properties Inspector, we can see some of the information that we can change control. We'll start with color here, and I'll click on Select Color. We're brought to the AutoCAD Color Palette which has been in use on the PC side for a number of years. There was a time when AutoCAD could only use these 255 colors for our objects, and these are they. Colors one through nine refer to the default colors referred to by names like red, yellow, and green.
Eventually, AutoCAD added other colors like True Color, as well as Color Books to match DIC, PANTONE, and RAL CLASSIC. I'll click Cancel, and next we'll go to Linetype. I'm gonna click Manage, and we can see that the continuous Linetype is loaded by default. Other Linetypes must be loaded into the drawing so they'll be stored in the drawing itself. I'll go to Load, and here we can see all the different default Linetypes that AutoCAD ships with.
These include center lines, dotted lines, fence lines, hidden lines, phantom lines, and even tracks. I can load multiple lines by holding down the Command key on the keyboard and clicking Add. The Lineype scale seen here controls the scale of the actual dashes and spaces that make up our Linetypes. Next, we find Lineweight which has to do with the actual physical weight of the lines on the printed paper.
This can also be controlled by the plot style which we'll get into in a later video. Transparency obviously changes the opacity of each individual line and object. This seems like a lot of information to have to set for each individual object of our drawing. And that is where our next topic will come in: layers.
- Accessing palettes
- Changing preferences
- Opening and saving files
- Working with views
- Creating basic geometry: lines, ellipses, splines, and more
- Selecting, moving, copying, and scaling geometry
- Working with layers
- Using gradients
- Creating blocks and dynamic blocks
- Working with references
- Creating layouts
- Annotating drawings
- Plotting and sharing
- Starting in 3D
Skill Level Beginner
1. The Interface
2. File Management
4. Basic Geometry
5. Geometry Tools
6. Modifying Geometry
8. Advanced Objects
11. Plotting and Sharing
12. 3D Basics
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