From the course: Learning AutoCAD for Mac 2019

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Basic 3D geometry

Basic 3D geometry - AutoCAD for Mac Tutorial

From the course: Learning AutoCAD for Mac 2019

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Basic 3D geometry

- [Instructor] There are two main techniques for creating 3D geometry in AutoCAD for Mac. You can use 3D basic solids, also called solid primitives and then modify them by joining and subtracting them from each other, or you can create 2D geometry and then convert it to 3D by extruding or revolving it. We're going to start with some basic 3D shapes which we can find on the modeling panel of the drafting tool sets. Here we have all of the solid primitives. I'll start with box, which is just like drawing a rectangle and then adding a third dimension. I'm going to change my view here using the View Cube and we can see the box that I've created. I'll do the same thing for a cylinder which is just like drawing a circle and again giving it that third dimension. If I switch to conceptual, we can see exactly what these models look like. Another option for creating 3D objects is to take a 2D object like this profile here and either extruding or revolving it. I'll find the extrude command here.…

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