Join Shaun Bryant for an in-depth discussion in this video Creating a mechanical drawing using structure, part of AutoCAD Mechanical Essential Training.
- [Voiceover] We're staying in the Robot zero zero three dot d w g file. And what we're gonna look at now is creating part of a mechanical drawing using that structure creation workflow. So, first things first, we make sure that we're in our structure workspace here. So we click here. As you can see, there's the structure workspace. Make sure it's ticked. You don't want to be in mechanical. If you're in mechanical, you can't do what we're about to do. So make sure you've got structure selected. Now, what we're going to do is zoom into the basement view here, of the robot.
So, zoom in, and just pan across like that. And then go to the home tab on the ribbon and into the layers panel. And I'm gonna select my layer groups here, and I'm just gonna select the console one. Now, it does go off the top of the screen here. Don't worry too much. It's right up at the top. The gray console one. And it should take you to the a m zero layer. You could, of course, just do that. Click on the layer, pull down, and make sure that you've got the a m zero layer selected, as well, which, of course, goes off the top of my screen as well.
But just make sure you're in that a m zero layer. We're then gonna go to the draw panel, and we're gonna click on the flyout here, and select rectangle corner to corner, and I'm gonna use the end point snap there. Make sure your object snaps are on. And click and drag, like so, to about there. Now your object snaps are down here. Just make sure that you've got the appropriate objects snaps on, so end point, center, intersection, and extension pretty good. I would also suggest maybe having midpoint switched on as well. Just to be on the safe side.
So we've drawn a little rectangle there. Now, I'm gonna double-click on the wheel to zoom extents again. The reason I've done that is I only need to select that rectangle for the next thing that we're going to do. Now because we're in the structure workflow, and in the structure workspace, you'll notice we have a structure tab that we don't have in the mechanical workspace. And we're gonna go to the build panel here and select new. Now, you'll notice the dialog box is quite big. And if I drag this down like so, I can actually get that to a point where you can just see it's the new dialog box.
Now, I'm gonna have to move the dialog box around so you can see what's going on. Now, the component that we're gonna work with is our basement one over here in the mechanical browser. So I select basement one. Now, the view I want to work with, I can actually pick that in the drawing itself, so if I select a parent component and view, if I click there, and just pick part of the basement, I get prompted. Oh that's the basement one front view. Is that what I want? Yes it is, so I'll accept that, thank you very much, and it all puts it in the boxes for me.
Now, we're gonna create a new component and it's gonna be called storage box, that's what our rectangle is going to become. So I'll pop the name in there. Now, that's the new component name. Now, I'm just gonna drag the dialog box up so you can see the rest of the dialog box now. Now, we need to create a new view. It's not gonna be a top view. It's gonna be a front view, like so. We need to have a base point for that view, so we click on pick point, and I'm gonna zoom in now and get the right objects now, which is that one there. And then what I also need to do is select the object for that view, so I click here, select objects, nice and easy, just the rectangle, right-click to confirm, and then what I do is I just click on ok.
Now, if I just zoom extents now by double-clicking on the wheel again, there's my storage box view and it's part of the basement view. If I select it there, notice it highlights. As I move away, it doesn't highlight. So what I've done there is I've created a new part in my mechanical drawing. And this mechanical browser, and the structure set up, all act as like packaging, so they package all of my components together, into my mechanical assembly. It's quite clever how it works.
It's a very logical method of working. So use that structure workflow, that structure creation workflow, when you're developing and creating your mechanical parts in your AutoCAD mechanical drawings.
- Navigating the AutoCAD Mechanical interface
- Managing layers and object properties
- Structuring, reusing, and editing your mechanical data
- Creating key geometry
- Adding centerlines and holes
- Manipulating geometry
- Using part generators
- Creating drawing sheets
- Annotating parts and subassemblies
- Placing dimensions
- Creating a bill of materials and parts list
- Calculating design factors
- Using existing drawing data
- Creating templates and standard data