From the course: Sound Design for Motion Graphics

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Mixing techniques

Mixing techniques

From the course: Sound Design for Motion Graphics

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Mixing techniques

- So, here is our final edit. As you can see I kept the work we did together so far and I filled in some of the missing blanks with the sounds we made from scratch. Now that we have all of our sound design elements in place it's time to mix them and mix our project. In this movie we'll walk through some steps to make mixing our tracks as flexible as possible for future revisions. When I mix a motion graphic sound design project like this I don't follow conventional mixing rules, like the way I would mix a song or even a film project. First of all, you wanna think in terms of flexible stems which provide you a quick and easy way to access layers of your mix for client approval. We already started working in stems because we made our track organization follow different elements, made a bunch of tracks for our intro and outro, and then different tracks for our whooshes and beeps, and so on, so we're halfway there. Now, we just need to combine these tracks into what we call stems so we…

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