Join Scott Hirsch for an in-depth discussion in this video Exporting from Audition, part of Sound Design for Motion Graphics.
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- When it comes time to mixdown and export…our sound design Audition session, there are several…methods we can use depending on our project workflow.…Let's work through these as we export our mix.…Now let's assume our sound design…piece is mixed to our liking.…If we wanna simply have a flattened stereo file mixdown…we can go up to File, Export, Multitrack Mixdown,…Entire Session and the end result of this would be that…we get a audio file with a stereo…mixdown of all of our tracks.…
This file can then be imported into any other video editor…and married back to the picture.…We're gonna go through some of these settings.…First of all, we'll change the file name so let's call it…our Final Mix for now…and I'll put it onto…our desktop in our Exercise files.…Now the next thing I wanna look at is our audio file format.…Right now it's set to Wave PCM and that's the broadcast…standard file type for audio files so I'd probably wanna…keep it there although you can see there's many other…file types we can export to including MP3,…
This course is based on a 30-second graphics project, which is used to demonstrate concepts ranging from sound selection and spotting to sound creation and manipulation. Along the way, author Scott Hirsch provides an in-depth look at Audition's Multitrack and Waveform Editors, as well as the process of round-tripping a project to Premiere Pro. Plus, he'll show how to create your own riveting sound effects from scratch and start building a library you can use for future projects.
- Evaluating and spotting to picture
- Finding and selecting sounds
- Adding sounds to the timeline
- Working in the Waveform Editor
- Using real-time clip and track effects
- Layering sound
- Sculpting sound
- Building a library of custom effects
- Mixing and exporting the mix