Join Eduardo Angel for an in-depth discussion in this video Working with an editor, part of Video Post Production for Low-Budget Films.
- To paraphrase the prolific…German director Werner Herzog,…"Just learning a few technical tricks…"doesn't make someone a filmmaker,…"any more than knowing how to type…"makes someone a writer."…- It took me quite a while…until I found my own voice,…I mean, my cinema voice.…- And I believe this is specially true…when it comes to editing.…The craft of editing is about telling the story…in the most efficient way possible.…
It is about emphasizing emotions…and building tension,…and occasionally, fixing technical mistakes.…Suddenly, bad actors are amazing,…average people speak brilliantly,…continuity issues are magically fixed,…and convoluted concepts are simplified.…A good editor is simply essential.…Some directors, like the Coen brothers,…Steven Soderbergh, Alfonso Cuaron,…and Roy Rodriguez edit some of their own films,…even though they can clearly afford…to work with other people.…
In their case, it's not about the budget,…but the integrity of the story…and their creative vision.…Some filmmakers are so attached to their material…
Emmy-winning director Eduardo Angel knows filmmakers can be overwhelmed by the amount of post-production options. In this course, he takes you behind the scenes, sharing insights to help you maximize your post-production process while minimizing the impact to your budget. Eduardo focuses on the essential post-production steps and how to implement technical and creative solutions that help accomplish your vision. He shows you an entire post-production process, including planning, editing your film, working with a composer, adding audio, working with color, and distributing your project.
- Selecting an NLE (nonlinear editor)
- Preparing assets for editing
- Storing and backing up your files
- Evaluating scenes and takes to make selections
- Fine-tuning the edit
- Enhancing the story with audio
- Working with a composer
- Finishing the piece with color grading
- Distributing your project