This video defines concept art to give you a frame of reference.
- [Narrator] Whenever I tell people I'm a concept artist, people think that I'm some type of performance artist who just throws globs of paint everywhere and charges a million dollars for it. That would be awesome. The simplest definition I can give is that a concept artist takes ideas and visualizes them or gives them a face. Think about it, every one has ideas that range from stories to inventions, games, movies, the list actually really goes on.
However, not everyone can visualize these ideas, so guess what? This is where you come in as a concept artist. Developing worlds and making them feelable is not an easy thing to do. Not only do we have to create something out of thin air but it has to have appeal and be cool. Make it cool. Make it look good. Or, something's not right, let's try something else. These are all phrases you will hear quite a bit in the industry.
As a concept artist, you have to be a master of your foundations. Just like a building, if your foundations are weak, then everything else will crumble. As a concept artist, your foundations revolve around your drawing and painting ability, your knowledge of composition, light and color, your ability to tell a story, and draw character's environments. These are all vital skill sets that we need to develop in order to communicate or visualize imagery in a clear, effective and cool manner.
Concept art can take on many forms. It does not always have to be pretty, rendered paintings or pictures. Sometimes, even the simplest of drawings can convey a lot of visual information. From a scribble, to a more elaborate drawing, it's all about getting the idea across that matters.
- What is concept art?
- Producing concept art
- Developing images
- The difference between design and illustration
- Communicating your ideas
- Sketching in your sketchbook
- Making characters and creatures
- Conceptualizing vehicles, props, and environments
- Working with 3D artists and animators
- Creating a cohesive universe
- Building your portfolio