Understand what it takes to be a well-rounded artist.
- [Instructor] While you're learning, practicing, and fine-tuning your design skills, it's important to do some sketching just for yourself. Artists can get caught up in trying to better their skills, and learn more and more about new and interesting techniques. This can lead to a lot of burnout. The artist is their own worst critic, but the main thing you need to remember is the joy behind doing art. That is why I keep a aketchbook. Not just one, but multiple sketchbooks.
All the drawings done in these sketchbooks are just for me. It is where I do studies, generate ideas, and play around with design concepts that are not for a client. It's vital to do artwork and create stories and projects for yourself. Not only is it good exercise to help flex your creative muscles, but it allows you to have fun again. Working as a concept artist is great but you need to balance work and play, so keep that sketchbook handy because it is your visual playground, and will allow you a lot of creative outlet that you may not always get doing client work.
- What is concept art?
- Producing concept art
- Developing images
- The difference between design and illustration
- Communicating your ideas
- Sketching in your sketchbook
- Making characters and creatures
- Conceptualizing vehicles, props, and environments
- Working with 3D artists and animators
- Creating a cohesive universe
- Building your portfolio