From the course: 2D Animation: Tips and Tricks

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To twin or not to twin

To twin or not to twin

From the course: 2D Animation: Tips and Tricks

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To twin or not to twin

- [Voiceover] In this lesson I'll show you the potential pitfall of twinning, and by avoiding it, how to loosen up your scene. Twinning is an easy trap to fall into, but there are also times when it's okay to twin. As you can see in this illustration, we have a simple action with the character making a what's up gesture. The problem is that the animation starts in the symmetrical pose, stays symmetrical throughout the entire scene. This can look a little mechanical, a little stiff, also a little unnatural. Now, there are animated shows on television that allow this as part of their house style. I'm not gonna name them, some of them are extremely funny and extremely good, but keep an eye out and you'll probably notice. It doesn't bother them, so horses for courses. The advantage of scenes like this is that they are much easier to animate because you just go through like this with these simple poses, and all of your key frames occur on the same frame numbers. In this case all I need is…

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