Join Andrew Gordon for an in-depth discussion in this video What you should know, part of Animation Foundations: Gesture.
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- This class is much more about observation and less about software button-clicking and features, but you are expected to understand how to move a rig around. You're expected to understand basic principles of animation so that you understand the terminology of what we're taking about. But it is a lot less about software specifics and more about observation and making the character feel real. And that is basically what we're after today.
- What are gestures?
- Cliché and illustrative gestures
- Using reference for gestures
- Gesturing with other body parts
- Polish of gestures
- Facial gestures