Join George Maestri for an in-depth discussion in this video Planning the shot, part of Character Animation: Dialogue.
…Now, let's animate a scene that has a change in facial expression.…For this exercise, we're going to do a simple double take.…Now this is a classic reaction shot that you'll see in a lot of cartoons.…And what happens is the character observes something.…He turns away from that thing and then reacts and then turns back and…looks at the thing again.…So that's where we get the double take.…Now, how you animate the double take is really going to be up to you.…
But one of the things I would suggest is that you think about how you want your…character to move and react and sketch it out a little bit.…So, I've got a sketch that I did for…this particular character and this is kind of how I want this to go.…And this is a pretty much a standard type of double take.…So we're going to start of here with the character just kind of passing time,…really a very neutral expression and then he's going to turn his head and…observe something.…
Turn back with that same expression,…kind of a neutral expression like almost as if nothing happened.…
- Understanding the role asymmetry plays in facial expression
- Conveying basic and mixed emotions
- Planning shots
- Blocking out timing
- Reading dialogue
- Animating lip sync
- Adding blinks and eye movement
Skill Level Beginner
1. Facial Anatomy and Emotion
2. Animating a Silent Shot: The Double Take
3. Animating Dialogue
4. Animating a Full-Body Shot Containing Dialogue
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