From the course: Animation Foundations: Drawing Cartoon Characters
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Open and closed areas
From the course: Animation Foundations: Drawing Cartoon Characters
Open and closed areas
- Now I'm going to show you a very useful trick and it's a very simple one and this will enable you to create a greater illusion of depth and dimentionality and naturalism. So as you can see we've pretty much closed off the jawline here, it's a single continuous line. But what if you want it to look a little more round, a little more realistic? So there's a simple trick of simply opening up that line. So I'm just going to erase that black line just a little bit so we give the impression that it's just blending seamlessly into the neck. And depending on how far you want to cut back that line you've now created the illusion of a flow. And this creates the idea that there's almost a lighting effect that's taken out the line. It's a much greater level of naturalism. And if you want to flatten, the opposite is true, if you want your design to look flat then close off the area. Here's another example of where this might occur on a hand. So I'm just going to go in and give this a little more…
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Contents
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Line of action/reversals5m 16s
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Silhouette and negative space7m 2s
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Counterpose/torque6m 34s
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Exaggeration5m 18s
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Squash and stretch: Understanding volume4m 52s
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Straight vs. curves and parallels11m 16s
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Breaks on curves4m 49s
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Vary shapes, asymmetry, and texture8m 47s
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Point of origin5m 59s
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Open and closed areas3m 1s
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Tangents2m 56s
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Materials and drag7m 42s
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Line weight3m 47s
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