- The last thing we need to do…before we really get started in Plant Factory…is to just set up a couple of the application…options or preferences.…We can go to file, options,…and the options dialog in Plant Factory…is pretty straight forward and simple.…There's not a lot for us to really worry about in here.…Just a few key things we want to look at.…First of all, the units.…The units in Plant Factory are mercifully simple…you might be used to other programs where…for example, you have display units and system units,…and all different kind of stuff and it's confusing…and you don't understand how it really works.…
Well, Plant Factory is just dead simple.…A Plant Factory unit is interpreted…as being a certain size.…So, if for example we change one Plant Factory unit…to centimeter and click okay.…Now, my tree is tiny,…and we can check that because down here…at the bottom it's telling me exactly…what the size of the current object is.…So, now I've got a Bonsai Keisha.…I can change it back to being full-size…just by going back into that options dialog,…
Author
Released
12/17/2015In these tutorials, Aaron F. Ross shows how to get started with PlantFactory. He'll cover modeling plants and trees, sculpting plants from components, editing plant parameters, adding materials and animation effects, and rendering the results. Plus, learn how to use PlantFactory's powerful node graph to control individual properties and generate plants procedurally.
- Installing and customizing PlantFactory
- Creating plant segments with the Add tool
- Editing and blending segments
- Working with nodes in the graph
- Adding leaves
- Loading and editing materials
- Rendering plant images
- Sculpting with the Draw tool
- Pruning branches
- Modeling with the node graph
- Applying wind effects
- Exporting and importing plant models
Skill Level Intermediate
Duration
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Related Courses
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3ds Max 2016 Essential Training
with Aaron F. Ross10h 44m Beginner
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Introduction
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Welcome44s
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Using the exercise files1m 21s
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1. Exploring PlantFactory
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Installing PlantFactory4m 13s
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Customizing the workspace2m 37s
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Touring the interface4m 26s
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Choosing application options4m 27s
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2. Modeling Basics
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Creating with the Add tool5m 10s
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Editing segment parameters4m 25s
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Editing child parameters6m 8s
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Blending segments5m 34s
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Building a complex graph6m 6s
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Passing parent parameters10m 31s
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Fine-tuning5m 25s
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Adding leaves6m 21s
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3. Materials and Rendering
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Displaying node color3m 5s
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Managing bitmaps5m 3s
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Rendering test images3m 53s
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Adjusting atmosphere2m 53s
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4. Freeform Modeling
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Sculpting with the Draw tool3m 50s
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Editing axis splines3m 45s
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Editing section splines4m 45s
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Pruning branches3m 9s
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5. Modeling with the Graph
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Publishing parameters4m 7s
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Iterating with loop nodes3m 32s
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Shaping models with Biases4m 19s
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Spawning random children3m 52s
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6. Interoperability
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Applying wind effects7m 38s
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Exporting VUE species3m 30s
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Conclusion
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Goodbye44s
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Video: Choosing application options