From the course: Learning Character Animation
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Basic leg placement
Let's go ahead and animate a simple walk. Now I'm going to start with the lower body first. So, in order to make things clear, I'm going to go ahead and hide all of my upper body, so that we can just see the hips and the feet. So, the first thing I want to do, is set a pose. And in this case, I'm going to do the extended pose, where the feet are furthest apart. I usually find this is the best way to start a walk. So, in order to do that, I need to select a foot and push it apart. So, I'm going to select the foot and drag it forward. Now, how far forward really will depend on the stride length, and that's going to be unique to your character. And, if you slide your feet a little too far forward you may get this overextension, but that's okay, because we can correct that, by posing the hips, which we'll do next. So, I'm going to go ahead and select the hips, and move those forward so they're about halfway between the two feet. And then, I'm going to go ahead and drop them down so that…
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