Join Dermot O' Connor for an in-depth discussion in this video Animating a stomp, part of 2D Animation: Character & Attitude Walk Cycles.
- [Voiceover] So, let's start with a preview…of what we'll tackle in this movie.…It's a very powerful, energetic stomp.…This guy is angry.…Now, when I animated this, I did it in place,…so that it would cycle more easily.…You are welcome to animate them…straight across the screen, if you like.…It's whatever you prefer, whatever's easiest for you.…So, follow along as best you can.…So, what I'm gonna do, though,…because it's kinda hard to see when I show animation…in place on the computer, I'm gonna spread it out…just a little bit, at least to begin with,…so you can see how these poses kinda relate…to one another.…So, we start out with our first contact.…
It'll work into the second contact,…and then back into the first contact.…And let's spread them apart a little further,…and then we'll add in the passing positions.…And as you can see here, I've lifted the back up.…Look at that angle at the back on this one,…it's about 40 degrees or 45 degrees.…This one is a little more vertical,…but the head is still, like a, you know, bull-ish,…
Released
4/7/2016- Animating male and female walks
- Changing weight and body type
- Breaking joints for flexibility
- Creating an attitude contact pose
- Animating a jog or run in 10, 8, or 6 frames
Share this video
Embed this video
Video: Animating a stomp