Join George Maestri for an in-depth discussion in this video Animating secondary motion, part of Character Animation: Dialogue.
…I've gone ahead and finished up my pass on Moving Holds and…so now I have the animation a little bit more fluid.…So let's just play what we have.…>> I, I, I didn't, I didn't know that thing would explode!…I, I,I didn't, I didn't know that thing would explode.…>> So as you can see it's a little bit more fluid, but not completely fluid.…So we need to add another layer, and…in this layer we're going to work a little bit on secondary motion.…So that's overlap, follow through, drag, and so on.…
Now really good place to observe secondary motion is in the arms and the hands.…So, let's go ahead and…play with those to get this animation a little bit more smooth.…So one of the first things I'm noticing is just at the very beginning here.…So let's take a look at this right arm here.…And as it moves up that wrist is very solid.…So we have a very stiff wrist here.…And basically it's just going through those two poses.…So let's go ahead and…add a little bit of drag into this right wrist by just rotating it back, slightly.…
- Understanding the role asymmetry plays in facial expression
- Conveying basic and mixed emotions
- Planning shots
- Blocking out timing
- Reading dialogue
- Animating lip sync
- Adding blinks and eye movement
Skill Level Beginner
1. Facial Anatomy and Emotion
2. Animating a Silent Shot: The Double Take
3. Animating Dialogue
4. Animating a Full-Body Shot Containing Dialogue
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