…Now that we have the mouth working, we can…go ahead and animate the rest of the character.…Now some people will animate the character first and the mouth second, and that's, a…lot of times, the best way to do…it, particularly if you have broad body movements.…But in this case, it's just the head and…shoulders shot, so we can certainly do the mouth first.…So the first thing I want to do is listen to the track…and see what we have and try and envision what I want…the character to do. >> I can speak now.…I can speak now.…I can speak now.…
>> So, in this piece of dialogue, the most important word is the word speak.…And so I want to emphasize that.…So if I emphasize that, I'm probably going to put a blink over that.…So, I'm going to go ahead and start with that.…Now the word speak.…Happens right between say frames 10 and 16 or so.…And so I'm going to go ahead and start the blink a little bit earlier than that.…Say frame eight or nine.…In fact let's go to frame eight here.…And we're going to go ahead and set a key for the lids.…
- Telling stories through posing
- Creating a strong line of action in poses
- Animating seating to standing poses
- Adding anticipation and follow-through
- Making your character walk
- Animating the head and face
- Animating basic phonemes
- Animating a scene
Skill Level Beginner
1. Posing Characters
2. Creating Pose-to-Pose Animation
3. Basics of Walks
4. Facial Animation
5. Basics of Dialogue
6. Animating a Scene
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