Author
Released
12/17/2012- Working with the timeline
- Customizing your workspace
- Importing images to use as the basis for an animation
- Understanding how pen pressure affects brush strokes
- Adding color with swatches
- Creating multiple versions of a single character
- Drawing the head and body
- Creating phonemes for lip sync
- Rigging your character
- Using motion keyframes
- Creating pegs
- Animating the legs and arms
- Importing and editing sound
- Using squash and stretch and other animation principles
- Saving your character as a template
Skill Level Beginner
Duration
Views
- Hey, this is Tony Ross, and welcome to Animating Characters in Toon Boom Animate. In this course, I'll show you how to create and animate your own characters. The focus of this course is on cutout, or limited animation, and my goal is to get you animating quickly. We'll start by covering the differences between cutout and full animation. Then we'll draw the pieces of our character inside Animate, and then connect them to form our figure. Once we have the character together, we'll explore how to use Toon Boom's tools to make it move in a convincing way.
Building a walk cycle is one of the toughest things to do convincingly, but I'll show you a few shortcuts to make the walk look realistic. After we have the character moving, we'll add sound and voice and even insert it into a background. We'll also go over traditional principles of animation, such as squash, stretch, anticipation and follow through, and how to apply these principles in Animate to push the illusion of life in your characters. So welcome, and let's get started animating our characters in Toon Boom Animate.
Related Courses
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After Effects: Rigging a Character Arm for Animation
with Chad Perkins27m 43s Intermediate
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Introduction
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Welcome1m 1s
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1. Introducing Toon Boom Animate
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Exploring the interface1m 55s
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Timeline basics4m 38s
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Essential shortcut keys2m 56s
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2. Importing Images
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Importing bitmaps2m 45s
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3. Drawing in Toon Boom Animate
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Where is the Pen tool?2m 18s
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Shape tool basics4m 50s
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Optimizing your drawings5m 26s
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4. Designing a Cutout Character
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Creating symbols4m 34s
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Naming drawings4m 39s
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5. Creating the Head
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Drawing the head6m 2s
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Creating eye blinks4m 36s
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Drawing the mouth6m 28s
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6. Creating Phonemes for Lip Sync
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The Toon Boom mouth chart2m 20s
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7. Creating the Body
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Creating a side-view head4m 19s
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Creating the torso3m 7s
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Drawing the arms4m 20s
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Drawing the legs3m 15s
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Designing the hands2m 26s
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Designing the feet2m 35s
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8. Rigging the Character
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Organizing layers5m 20s
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Parenting drawings to each other10m 33s
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9. Animating Your Character
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Using motion keyframes5m 25s
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Using stop-motion keyframes5m 10s
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Pose-to-pose animation8m 38s
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Straight-ahead animation7m 33s
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Creating pegs4m 51s
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10. Creating a Simple Walk Cycle
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Animating the legs10m 3s
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Animating the arms5m 54s
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Tweaking the walk cycle8m 25s
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Adding a cycle to a peg7m 41s
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11. Sound and Dialogue
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Importing sounds2m 34s
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Editing sounds2m 19s
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Mapping sounds for lip sync1m 38s
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Exploring auto lip sync2m 25s
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Exploring manual lip sync5m 52s
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12. Bringing Cutouts to Life
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Using squash and stretch5m 31s
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Timing and animation5m 18s
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13. Animating the Scene
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Using the True Space camera4m 13s
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Exporting the scene5m 7s
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Conclusion
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What's next?1m 7s
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Video: Welcome